Katana
The Katana is the premier defensive melee weapon in RIVALS. Its signature ability to deflect bullets back at enemies sets it apart from every other melee in the game. In skilled hands, the Katana can turn an enemy’s firepower against them.
Why It’s S-Tier
- Bullet Deflect: Reflects incoming bullets back at the shooter, dealing their own damage back to them
- Mind Games: The threat of deflect forces enemies to hesitate before shooting
- Extended Reach: Longer range than most melee weapons
- Versatile Defense: Useful for covering reloads and surviving open-field encounters
Stats
| Stat | Value |
|---|---|
| Type | Melee |
| Damage | 35 |
| Ability | Bullet Deflect |
| Deflect Window | 1 second |
| Deflect Cooldown | 4 seconds |
Deflect Mechanics
The deflect activates when you use the ability, creating a 1-second window. Any bullets that hit you during this window are reflected back at the enemy, dealing the same damage they would have dealt to you.
Cannot Deflect:
- Splash damage weapons (RPG, Grenade Launcher, Flare Gun, Exogun)
- Projectile weapons (Slingshot, Bow, Crossbow, Daggers)
- Spray weapon (bypasses deflect since Update 10)
Tips
- Time your deflect for when enemies commit to shooting — don’t waste it preemptively
- The 4-second cooldown is significant; be cautious between deflects
- Best for players who prefer a defensive, punish-oriented playstyle
- Against Exogun users, the Katana’s deflect won’t work — switch to aggressive play
- Pair with a high-DPS primary like Burst Rifle for a balanced loadout