Assault Rifle

Assault Rifle

Tier S

weapons — RIVALS

Stats

type Primary
rarity Standard
damage 12–15
damage Dropoff 13 → 3 from 50 → 200 studs
ammo 20
cooldown 0.1s
reload Speed 3.02s
movement Penalty -10%
cost Free (starter weapon)

Assault Rifle

The Assault Rifle is the starter primary weapon in RIVALS and, despite being free, is widely considered one of the best weapons in the entire game. Its fast fire rate, well-rounded damage, and versatility at all ranges make it a top pick for players of every skill level.

Why It’s S-Tier

  • All-Range Versatility: Works effectively at close, medium, and long range
  • Consistent DPS: Fast 0.1s cooldown between shots provides sustained damage output
  • Beginner-Friendly: Easy to pick up and master, no special mechanics required
  • Zero Cost: Available immediately, no keys needed

Stats

StatValue
TypePrimary
RarityStandard
Damage12–15
Damage Dropoff13 → 3 (50 → 200 studs)
Ammo20
Fire Rate0.1s cooldown
Reload Speed3.02s
Movement Penalty-10%
CostFree

Strategy

  • Keep your crosshair on opponents and fire continuously for maximum DPS
  • Aim for the head for bonus damage on critical hits
  • The reload speed (3.02s) is relatively slow — switch to your secondary during reloads
  • Effective in all game modes from 1v1 duels to 5v5 TDM

Tips

  • Pairs well with any secondary weapon, especially Uzi or Exogun
  • Use the Scythe melee to dash away during reloads, then re-engage
  • On tight maps, consider the Shotgun instead for higher burst damage